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Rev | Author | Line No. | Line |
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20 | reyssat | 1 | /* |
2 | DynAPI Distribution |
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3 | Glide Animation Extension |
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4 | |||
5 | The DynAPI Distribution is distributed under the terms of the GNU LGPL license. |
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6 | |||
7 | requires: DynLayer, dynapi.functions.Math |
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8 | */ |
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9 | |||
10 | function Thread(dlyr) { |
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11 | this.DynObject = DynObject; |
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12 | this.DynObject(); |
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13 | |||
14 | if (dlyr) this.dlyr = dlyr; |
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15 | else dlyr = this; // if no dynlayer passed it calls events onto itself |
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16 | |||
17 | this._frame = 0; |
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18 | this._path = null; |
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19 | this.loop = false; |
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20 | } |
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21 | var p = dynapi.setPrototype('Thread','DynObject'); |
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22 | p.interval = 20; |
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23 | p.sleep = function (ms) { |
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24 | this.interval = Math.abs(parseInt(ms)); |
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25 | if (this._timer) this.start(); |
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26 | }; |
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27 | p._restart = function () { // starts, or restarts if necessary |
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28 | this.stop(false); |
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29 | setTimeout(this+'.start()',this.interval+1); |
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30 | }; |
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31 | p.start = function () { // starts, or restarts if necessary |
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32 | if (this._timer) this._restart(); |
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33 | else { |
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34 | this.dlyr.invokeEvent("threadstart"); |
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35 | this._timer = setInterval(this+'.run()',this.interval); |
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36 | } |
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37 | }; |
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38 | p.run = function () { |
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39 | var p=this._path, d=this.dlyr; |
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40 | this.dlyr.invokeEvent("threadrun"); |
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41 | if (p && this.dlyr!=this && this._timer) { |
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42 | if (this._frame>=p.length/2) { |
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43 | if (this.loop) this._frame = 0; |
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44 | else { |
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45 | this.stop(false); |
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46 | this.dlyr.invokeEvent("threadfinish"); |
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47 | return; |
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48 | } |
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49 | } |
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50 | if (this._frame==0 && (d.x==p[0] && d.y==p[1])) this.frame += 1; // already at 1st coordinate |
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51 | d.setLocation(p[this._frame*2],p[this._frame*2+1]); |
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52 | this._frame++; |
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53 | } |
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54 | }; |
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55 | p.stop = function (noevt) { |
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56 | clearInterval(this._timer); |
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57 | this._timer = null; |
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58 | this._frame = 0; |
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59 | if (noevt!=false) this.dlyr.invokeEvent("threadstop"); |
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60 | }; |
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61 | p.play = function (path) { |
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62 | this._path = path; |
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63 | this.start(); |
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64 | }; |