/trunk/wims/log/classes/1097/.def |
---|
0,0 → 1,69 |
!set class_defined=yes |
!set class_domain=elementary_mathematics |
!set class_keywords=spatial_skill,elementary_geometry,number,operation,2_shape |
!set class_sheetadress=E3 |
!set class_information=Play with maths, mathematical games |
!set class_creation=20190319 |
!set class_password= |
!set class_creator=127.0.0.1 |
!set class_secure=all |
!set class_external_auth= |
!set class_mixed_external_auth= |
!set class_cas_auth= |
!set class_supervisor=Marina Cazzola |
!set class_description=from 6 to 10 years |
!set class_institution=Play with maths |
!set class_lang=en |
!set class_email=marina.cazzola@unimib.it |
!set class_expiration=20200319 |
!set class_limit=100 |
!set class_topscores=0 |
!set class_superclass= |
!set class_type=0 |
!set class_level=E3 |
!set class_parent= |
!set class_typename=class |
!set class_bgcolor= |
!set class_bgimg= |
!set class_scorecolor=#ffffff, #ff0000, #ff0000, #ff0000, #eba119, #ffff00, #d4ea2e, #4fc618, #24b115, #199d38, #197839, #d3d3d3 |
!set class_css=-theme- |
!set class_logo= |
!set class_logoside= |
!set class_refcolor= |
!set class_ref_menucolor= |
!set class_ref_button_color= |
!set class_ref_button_bgcolor= |
!set class_ref_button_help_color= |
!set class_ref_button_help_bgcolor= |
!set class_theme=standard |
!set class_theme_icon= |
!set class_sendmailteacher=no |
!set class_= |
!set class_ldap_auth= |
!set class_ldap_port= |
!set class_ldap_version= |
!set class_ldap_base= |
!set class_ldap_branch= |
!set class_ldap_uid= |
!set class_ldap_accreditation= |
!set class_ldap_login= |
!set class_ldap_photourl= |
!set class_ldap_regnum= |
!set class_ldap_email= |
!set class_anonymtopscores=no |
!set class_option= |
!set class_lock= |
!set class_homepage= |
!set class_exolog=2 |
!set class_examlog=7 |
!set class_examshow=yes |
!set class_authscoresuspend=yes |
!set class_exotitleform=3 |
!set class_supconnectshowed=no |
!set class_examscore_withoutip=no |
!set class_allowcloning=no |
!set class_cloningpwd= |
!set class_regvars= |
!set class_connections= |
!set class_authidp= |
!set class_php_auth= |
/trunk/wims/log/classes/1097/.userlist |
---|
0,0 → 1,0 |
:Anonymous,Visitor,anonymous |
/trunk/wims/log/classes/1097/.userlist_external |
---|
--- classes/1097/.usernextlist (nonexistent) |
+++ classes/1097/.usernextlist (revision 14149) |
@@ -0,0 +1 @@ |
+anonymous:anonymous |
/trunk/wims/log/classes/1097/.userprevlist |
---|
0,0 → 1,0 |
anonymous:anonymous |
/trunk/wims/log/classes/1097/.users/anonymous |
---|
0,0 → 1,7 |
!set user_lastname=Visitor |
!set user_firstname=Anonymus |
!set user_password=anonymous |
!set user_email= |
!set user_exists=yes |
!set user_lastmsg=20190517173355 |
!set user_opts=5210 |
/trunk/wims/log/classes/1097/Exindex |
---|
0,0 → 1,4 |
!set exolist =!char 1 to -2 of |
!set titlelist=!char 1 to -2 of |
!set exototal =!itemcnt $exolist |
/trunk/wims/log/classes/1097/Extitles |
---|
0,0 → 1,0 |
/trunk/wims/log/classes/1097/content.html |
---|
0,0 → 1,0 |
<!-- This file is automatically generated. Do not edit! --> |
/trunk/wims/log/classes/1097/doc/.index |
---|
0,0 → 1,0 |
/trunk/wims/log/classes/1097/exams/.eseverity |
---|
0,0 → 1,0 |
/trunk/wims/log/classes/1097/home_search2 |
---|
0,0 → 1,2 |
search_level_from=13 |
search_level_to=15 |
/trunk/wims/log/classes/1097/livret/.def |
---|
0,0 → 1,5 |
!set livret_title= |
!set livret_description= |
!set livret_defined=yes |
!set livret_scoreview=-1 |
!set livret_scoreoption=class |
/trunk/wims/log/classes/1097/neighbors |
---|
0,0 → 1,10 |
n_sup=all |
n_part=all |
sharable_exo=yes |
sharable_sheet=yes |
sharable_exam=yes |
sharable_doc= |
sharable_forum= |
sharable_user= |
sharable_motd= |
sharable_all= |
/trunk/wims/log/classes/1097/scoreavg |
---|
0,0 → 1,21 |
1561044909 |
100000 0 0 100000 0 0 100000 0 0 |
2 100000 0 0 |
5 100000 0 0 |
6 100000 0 0 |
7 100000 0 0 |
8 100000 0 0 |
10 100000 0 0 |
11 100000 0 0 |
12 100000 0 0 |
13 100000 0 0 |
14 100000 0 0 |
3 100000 0 0 |
1 100000 0 0 |
4 100000 0 0 |
9 100000 0 0 |
15 100000 0 0 |
16 100000 0 0 |
17 100000 0 0 |
18 100000 0 0 |
19 100000 0 0 |
/trunk/wims/log/classes/1097/seq/.def |
---|
0,0 → 1,5 |
!set sequence_defined=yes |
!set sequence_Title=Games |
!set sequence_reverse=no |
!set sequence_description= |
!set sequence_open=yes |
/trunk/wims/log/classes/1097/seq/.seqinverse |
---|
0,0 → 1,19 |
sheet 2:1 |
sheet 5:1 |
sheet 6:1 |
sheet 7:1 |
sheet 8:1 |
sheet 10:1 |
sheet 11:1 |
sheet 12:1 |
sheet 13:1 |
sheet 14:1 |
sheet 3:2 |
sheet 1:2 |
sheet 4:2 |
sheet 9:2 |
sheet 15:2 |
sheet 16:2 |
sheet 17:2 |
sheet 18:2 |
sheet 19:2 |
/trunk/wims/log/classes/1097/seq/.sequence1 |
---|
0,0 → 1,4 |
:Numbers |
Numbers and operations challenges |
sheet 2,sheet 5,sheet 6,sheet 7,sheet 8,sheet 10,sheet 11,sheet 12,sheet 13,sheet 14 |
1 |
/trunk/wims/log/classes/1097/seq/.sequence2 |
---|
0,0 → 1,4 |
:Space |
Spatial references and shapes challenges |
sheet 3,sheet 1,sheet 4,sheet 9,sheet 15,sheet 16,sheet 17,sheet 18,sheet 19 |
1 |
/trunk/wims/log/classes/1097/seq/.sequences |
---|
0,0 → 1,4 |
2 |
1,sheet 2,sheet 5,sheet 6,sheet 7,sheet 8,sheet 10,sheet 11,sheet 12,sheet 13,sheet 14 |
2,sheet 3,sheet 1,sheet 4,sheet 9,sheet 15,sheet 16,sheet 17,sheet 18,sheet 19 |
/trunk/wims/log/classes/1097/sheets/.require |
---|
0,0 → 1,19 |
10 10 10 10 |
10 10 10 10 10 10 10 |
10 10 10 |
10 10 10 |
10 10 10 10 10 10 10 10 10 |
10 10 10 10 10 10 10 10 10 |
10 10 10 |
10 10 10 |
10 10 10 10 10 |
10 10 10 10 10 10 |
10 10 10 10 10 |
10 10 10 10 10 10 |
10 10 10 10 10 10 |
10 10 10 10 10 10 |
10 10 10 10 10 |
10 10 10 10 10 |
10 10 10 10 10 |
10 10 10 10 10 |
10 10 10 10 10 |
/trunk/wims/log/classes/1097/sheets/.severity |
---|
0,0 → 1,20 |
10 |
1 0 1 |
1 0 1 |
1 0 1 |
1 0 1 |
1 0 1 |
1 0 1 |
1 0 1 |
1 0 1 |
1 0 1 |
1 0 1 |
1 0 1 |
1 0 1 |
1 0 1 |
1 0 1 |
1 0 1 |
1 0 1 |
1 2 1 |
1 2 1 |
1 2 1 |
/trunk/wims/log/classes/1097/sheets/.sheet1 |
---|
0,0 → 1,38 |
Paths #1 |
games with paths |
??, 2019 |
1 |
E3 |
elementary_mathematics |
elementary_geometry,spatial_skill |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:E3/geometry/oefspatial.fr |
exo=deplacement1&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Use the compass (level 1) |
Follow the directions on the compass and draw the path. |
:E3/geometry/oefspatial.fr |
exo=deplacement2&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Use the compass (level 2) |
Follow the directions on the compass and find the destination. |
:E3/geometry/oefspatial.fr |
exo=deplacement3&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Use the compass (level 3) |
Follow the directions on the compass and find the destination. |
:E3/geometry/oefspatial.fr |
exo=deplacement7&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Segui le frecce |
<p>Follow the arrows and find the destination.</p> |
/trunk/wims/log/classes/1097/sheets/.sheet10 |
---|
0,0 → 1,52 |
Multiplications #1 |
games with multiplications |
??, 2019 |
1 |
E3 |
elementary_mathematics |
number,operation |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:H3/algebra/arithtable.en |
exo=partial2x2&confparm1=1&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 1 |
Drag the numbers into the table so that the products of the rows and of the columns are the given numbers. |
:H3/algebra/arithtable.en |
exo=table2x2&confparm1=1&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 2 |
Drag all the numbers into the table so that the products of the rows and of the columns are the given numbers. |
:H3/algebra/arithtable.en |
exo=typed2x2&confparm1=1&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 3 |
Find the missing numbers in the table so that products of the rows and of the columns are the given numbers. |
:H3/algebra/arithtable.en |
exo=partial2x4&confparm1=1&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 4 |
Again, drag all the numbers into the table so that the products of the rows and of the columns are the given numbers. |
:H3/algebra/arithtable.en |
exo=table2x4&confparm1=1&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 5 |
Again, drag all the numbers into the table so that the products of the rows and of the columns are the given numbers. |
:H3/algebra/arithtable.en |
exo=typed2x4&confparm1=1&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 6 |
Again, find the missing numbers in the table so that products of the rows and of the columns are the given numbers. |
/trunk/wims/log/classes/1097/sheets/.sheet11 |
---|
0,0 → 1,45 |
Multiplications #2 |
games with multiplicationsgiochi con le moltiplicazioni |
??, 2019 |
1 |
E3 |
elementary_mathematics |
number,operation |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:H3/algebra/arithtable.en |
exo=partial3x4&confparm1=1&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 1 |
Drag the numbers into the table so that the products of the rows and of the columns are the given numbers. |
:H3/algebra/arithtable.en |
exo=table3x4&confparm1=1&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 2 |
Drag all the numbers into the table so that the products of the rows and of the columns are the given numbers. |
:H3/algebra/arithtable.en |
exo=typed3x4&confparm1=1&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 3 |
Find the missing numbers in the table so that products of the rows and of the columns are the given numbers. |
:H3/algebra/arithtable.en |
exo=table3x3&confparm1=2&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 4 |
Again, drag all the numbers into the table so that the products of the rows and of the columns are the given numbers. Carefull: the numbers are getting bigger and bigger! |
:H3/algebra/arithtable.en |
exo=partial3x3&confparm1=2&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 5 |
Again, drag all the numbers into the table so that products of the rows and of the columns are the given numbers. Carefull: the numbers are getting bigger and bigger! |
/trunk/wims/log/classes/1097/sheets/.sheet12 |
---|
0,0 → 1,54 |
Multiplications #3 |
games with multiplications |
??, 2019 |
1 |
E3 |
elementary_mathematics |
number,operation,fraction |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:H3/algebra/arithtable.en |
exo=partial2x3&confparm1=11&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 1 |
Drag the fractions into the table so that the products of the rows and of the columns are the given numbers. |
:H3/algebra/arithtable.en |
exo=table2x4&confparm1=11&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 2 |
Drag all the fractions into the table so that the products of the rows and of the columns are the given numbers. |
:H3/algebra/arithtable.en |
exo=typed2x3&confparm1=11&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 3 |
Find the missing fractions in the table so that products of the rows and of the columns are the given numbers. |
:H3/algebra/arithtable.en |
exo=partial3x4&confparm1=11&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 4 |
Drag the missing fractions into so that products of the rows and of the columns are the given numbers. Carefull: the numbers are getting bigger and bigger! |
:H3/algebra/arithtable.en |
exo=table3x5&confparm1=11&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 5 |
Again, drag the missing fractions into so that products of the rows and of the columns are the given numbers. Carefull: the numbers are getting bigger and bigger! |
:H3/algebra/arithtable.en |
exo=typed3x4&confparm1=11&confparm2=4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 6 |
Find all the missing fractions in the table so that products of the rows and of the columns are the given numbers. Carefull: the numbers are getting bigger and bigger! |
/trunk/wims/log/classes/1097/sheets/.sheet13 |
---|
0,0 → 1,54 |
Operations #1 |
games with sums and products |
??, 2019 |
1 |
E3 |
elementary_mathematics |
number,operation |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:H3/algebra/arithtable.en |
exo=table2x3&confparm1=1&confparm2=2&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 1 |
Fill in the table according to the given instruction. |
:H3/algebra/arithtable.en |
exo=partial2x3&confparm1=1&confparm2=3&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 2 |
Fill in the table according to the given instruction. |
:H3/algebra/arithtable.en |
exo=typed2x4&confparm1=1&confparm2=3&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 3 |
Fill in the table according to the given instruction. |
:H3/algebra/arithtable.en |
exo=table2x6&confparm1=1&confparm2=2&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 4 |
Fill in the table according to the given instruction. |
:H3/algebra/arithtable.en |
exo=partial2x4&confparm1=1&confparm2=2&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 5 |
Fill in the table according to the given instruction. |
:H3/algebra/arithtable.en |
exo=typed2x4&confparm1=1&confparm2=2&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 6 |
Fill in the table according to the given instruction. |
/trunk/wims/log/classes/1097/sheets/.sheet14 |
---|
0,0 → 1,47 |
Operations #2 |
games with sums and products |
??, 2019 |
1 |
E3 |
elementary_mathematics |
number,operation,fraction |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:H3/algebra/arithtable.en |
exo=table2x3&confparm1=11&confparm2=2&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 1 |
Fill in the table according to the given instruction. |
:H3/algebra/arithtable.en |
exo=partial2x3&confparm1=11&confparm2=3&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 2 |
Fill in the table according to the given instruction. |
:H3/algebra/arithtable.en |
exo=typed2x4&confparm1=11&confparm2=3&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 3 |
Fill in the table according to the given instruction. |
:H3/algebra/arithtable.en |
exo=table2x6&confparm1=11&confparm2=2&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 4 |
Fill in the table according to the given instruction. |
:H3/algebra/arithtable.en |
exo=partial2x4&confparm1=11&confparm2=2&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 5 |
Fill in the table according to the given instruction. |
:H3/algebra/arithtable.en |
exo=typed2x4&confparm1=11&confparm2=2&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Magic table 6 |
Fill in the table according to the given instruction. |
/trunk/wims/log/classes/1097/sheets/.sheet15 |
---|
0,0 → 1,50 |
Shapes |
games in geometry |
??, 2019 |
1 |
E3 |
elementary_mathematics |
elementary_geometry,2_shape |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:E3/geometry/oefgeo2D.fr |
exo=tracerect2&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Rectangle |
Trace a rectangle following the instruction. <br/><strong>NOTE</strong> you need to click on the four vertices of the rectangle and then again on the first one so to "close" the line. |
:E3/geometry/oefgeo2D.fr |
exo=tracecircle&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Circle |
Trace a circle following the instruction. |
:E3/geometry/oefgeo2D.fr |
exo=tracetrirect&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Right triangle |
Trace a right angled triangle (you know what it is, don't you?). <br/><strong>NOTE</strong> you need to click on the three vertices of the triangle and then again on the first one so to "close" the line. |
:E3/geometry/oefgeo2D.fr |
exo=tracetri&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Non-right triangle |
Now trace a triangle which is <strong>not</strong> right angled. <br/><strong>NOTE</strong> you need to click on the three vertices of the triangle and then again on the first one so to "close" the line. |
:E3/geometry/oefgeo2D.fr |
exo=centre&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Center of the circle |
You know what the centre of a circle is, don't you? Show it! |
/trunk/wims/log/classes/1097/sheets/.sheet16 |
---|
0,0 → 1,46 |
Tiding up |
games in geometry |
??, 2019 |
1 |
E3 |
elementary_mathematics |
elementary_geometry,spatial_skill |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:E3/geometry/oefgeo2D.fr |
exo=circle1&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Collect the points with a circle #1 |
You'll be shown many points. You need to find a way of collecting them in a circle, following the instruction. |
:E3/geometry/oefgeo2D.fr |
exo=circle2&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Collect the points with a circle #2 |
You'll be shown many points. You need to find a way of collecting them in a circle, following the instruction. But this time you will need some initiative on your part. |
:E3/geometry/oefgeo2D.fr |
exo=line3&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Collect the points with a line #1 |
You'll be shown many points. You need to draw a straight line following the instruction. Count the points on each side of the line. |
:E3/geometry/oefgeo2D.fr |
exo=line4&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Collect the points with a line #2 |
You'll be shown many points. You need to draw a straight line following the instruction. You need to collect the exact number of points as instructed. |
:E3/geometry/oefgeo2D.fr |
exo=line5&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Collect the points with a line #3 |
You'll be shown many points. You need to draw a straight line following the instruction. You need to collect the exact number of points as instructed. But this time you will need some initiative on your part. |
/trunk/wims/log/classes/1097/sheets/.sheet17 |
---|
0,0 → 1,45 |
Triangles #1 |
games in geometry |
??, 2019 |
1 |
E3 |
elementary_mathematics |
elementary_geometry,2_shape,triangles |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:E4/geometry/oefpolyqq.it |
exo=triiso&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Isosceles triangle |
<p>Trace an isosceles triangle. You know what it is, don't you?</p> |
:E4/geometry/oefpolyqq.it |
exo=trirett&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Right-angled triangle |
<p>Trace a right-angled triangle. You know what it is, don't you?</p> |
:E4/geometry/oefpolyqq.it |
exo=triisorett&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Right-angled isosceles triangle |
<p>Trace a right-angled isosceles triangle. Will it really be possibile to do that?</p> |
:E4/geometry/oefpolyqq.it |
exo=trirettnoiso&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Right-angled non isosceles triangle |
<p>Trace a right-angled non isosceles triangle. More and more difficult!</p> |
:E4/geometry/oefpolyqq.it |
exo=triisonorett&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Isosceles non right-angled triangle |
<p>Trace an isosceles non right-angled triangle. How about this!</p> |
/trunk/wims/log/classes/1097/sheets/.sheet18 |
---|
0,0 → 1,45 |
Triangles #2 |
games in geometry |
??, 2019 |
1 |
E3 |
elementary_mathematics |
elementary_geometry,2_shape,triangles |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:E4/geometry/oefpolyqq.it |
exo=triisoAB&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Isosceles triangle |
Trace an isosceles triangle. You know what it is, don't you? |
:E4/geometry/oefpolyqq.it |
exo=trirettAB&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Right-angled triangle |
Trace a right-angled triangle. You know what it is, don't you? |
:E4/geometry/oefpolyqq.it |
exo=triisorettAB&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Right-angled isosceles triangle |
Trace a right-angled isosceles triangle. Will it really be possibile to do that? |
:E4/geometry/oefpolyqq.it |
exo=trirettnoisoAB&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Right-angled non isosceles triangle |
Trace a right-angled non isosceles triangle. More and more difficult!< |
:E4/geometry/oefpolyqq.it |
exo=triisonorettAB&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Isosceles non right-angled triangle |
Trace an isosceles non right-angled triangle. How about this! |
/trunk/wims/log/classes/1097/sheets/.sheet19 |
---|
0,0 → 1,45 |
Triangles #3 |
games in geometry |
??, 2019 |
1 |
E3 |
elementary_mathematics |
elementary_geometry,2_shape,triangles |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:E4/geometry/oefpolyqq.it |
exo=triisoABsk&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Isosceles triangle |
Trace an isosceles triangle. |
:E4/geometry/oefpolyqq.it |
exo=trirettABsk&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Right-angled triangle |
Trace a right-angled triangle. |
:E4/geometry/oefpolyqq.it |
exo=triisorettABsk&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Right-angled isosceles triangle |
Trace a right-angled isosceles triangle. |
:E4/geometry/oefpolyqq.it |
exo=trirettnoisoABsk&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Right-angled non isosceles triangle |
Trace a right-angled non isosceles triangle. |
:E4/geometry/oefpolyqq.it |
exo=triisonorettABsk&qnum=1&scoredelay=&seedrepeat=0&intro_expert=yes&intro_expow=1&intro_sepow=1&intro_precw=0.9&intro_good=0&intro_sol=0&intro_feed=1&intro_hint=1&intro_qcmpresent=4&intro_check=1&intro_check=2 |
10 |
1 |
Isosceles non right-angled triangle |
Trace an isosceles non right-angled triangle. |
/trunk/wims/log/classes/1097/sheets/.sheet2 |
---|
0,0 → 1,59 |
Sums #1 |
games with sums |
??, 2019 |
1 |
E3 |
elementary_mathematics |
number,operation |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:H1/algebra/addfig.en |
exo=pyramid1&confparm1=1&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Pyramid 1 |
<p>Fill in the numbers into the pyramid so that the number above is the sum of the two numbers below.</p> |
:H1/algebra/addfig.en |
exo=pyramid1&confparm1=1&confparm2=1&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Pyramid 2 |
Again, fill in the numbers into the pyramid, but this time you have to choose which number to use among the given ones. |
:H1/algebra/addfig.en |
exo=tie&confparm1=1&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Bowtie 1 |
Fill in the numbers into the bowtie so that the sum of the numbers satisfy the given conditions. |
:H1/algebra/addfig.en |
exo=tie&confparm1=1&confparm2=1&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Bowtie 2 |
Again, fill in the numbers into the bowtie, but this time you have to choose which number to use among the given ones. |
:H1/algebra/addfig.en |
exo=pyramid1b&confparm1=1&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Double pyramid 1 |
<p>Fill in the numbers into the double pyramid so that the numbers above are the sum of the two numbers below.</p> |
:H1/algebra/addfig.en |
exo=pyramid1b&confparm1=1&confparm2=1&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Double pyramid 2 |
Again, fill in the numbers into double pyramid, but this time you have to choose which number to use among the given ones. |
:H1/algebra/addfig.en |
exo=pyramid1b&confparm1=1&confparm2=2&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Double pyramid 3 |
And finally, more and more difficult: fill in the numbers into the double pyramid choosing which ones to use among the given ones. |
/trunk/wims/log/classes/1097/sheets/.sheet3 |
---|
0,0 → 1,30 |
Schemas |
games in geometry |
??, 2019 |
1 |
E3 |
elementary_mathematics |
elementary_geometry,spatial_skill |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:E3/geometry/oefspatial.fr |
exo=reproduire1&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Reproduce the schema (level 1) |
Check the squares marked with a cross. |
:E3/geometry/oefspatial.fr |
exo=mreproduire1&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Reproduce the schema (level 2) |
More and more diffucult: check the squares marked with a cross, without looking! |
:E3/geometry/oefspatial.fr |
exo=mreproduire2&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Reproduce the schema (level 3) |
The more the squares, the more difficult. Without looking! |
/trunk/wims/log/classes/1097/sheets/.sheet4 |
---|
0,0 → 1,32 |
Paths #2 |
games with paths |
??, 2019 |
1 |
E3 |
elementary_mathematics |
elementary_geometry,spatial_skill |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:E3/geometry/oefspatial.fr |
exo=deplacement5&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Trace the path |
Follow the fish, the hedgehog and the mouse and trace the path they have taken. |
:E3/geometry/oefspatial.fr |
exo=deplacement4 |
10 |
1 |
Find the exit |
<p>Help the hedgehog and the mouse to find the exit.</p> |
:E3/geometry/oefspatial.fr |
exo=deplacement6&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Describe the path |
The hedghog and the mouse want to be sure of finding their way back: help them keep track of the path they have followed. |
/trunk/wims/log/classes/1097/sheets/.sheet5 |
---|
0,0 → 1,74 |
Sums #2 |
games with sums |
??, 2019 |
1 |
E3 |
elementary_mathematics |
number,operation |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:H1/algebra/addfig.en |
exo=pyramid1&confparm1=4&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Pyramid (level 1) |
<p>Fill in the numbers into the pyramid so that the number above is the sum of the two numbers below.</p> |
:H1/algebra/addfig.en |
exo=pyramid1&confparm1=4&confparm2=1&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Pyramid (level 2) |
Again, fill in the numbers into the pyramid, but this time you have to choose which number to use among the given ones. |
:H1/algebra/addfig.en |
exo=tie&confparm1=4&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Bowtie (level 1) |
Fill in the numbers into the bowtie so that the sum of the numbers satisfy the given conditions. |
:H1/algebra/addfig.en |
exo=tie&confparm1=4&confparm2=1&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Bowtie (level 2) |
Again, fill in the numbers into the bowtie, but this time you have to choose which number to use among the given ones. |
:H1/algebra/addfig.en |
exo=pyramid1b&confparm1=4&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Double pyramid (level 1) |
<p>Fill in the numbers into the double pyramid so that the numbers above are the sum of the two numbers below.</p> |
:H1/algebra/addfig.en |
exo=pyramid1b&confparm1=4&confparm2=1&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Double pyramid (level 2) |
Again, fill in the numbers into double pyramid, but this time you have to choose which number to use among the given ones. |
:H1/algebra/addfig.en |
exo=pyramid1b&confparm1=4&confparm2=3&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Double pyramid (level 3) |
And finally, more and more difficult: fill in the numbers into the double pyramid choosing which ones to use among the given ones. |
:H1/algebra/addfig.en |
exo=pyramid2&confparm1=4&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Triple pyramid |
More and more! Now we have a much bigger pyramid with so many numbers... |
:H1/algebra/addfig.en |
exo=pyramid1c&confparm1=4&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Super pyramids |
More and more! Now we have many pyramids, one next to the other: a real headache. |
/trunk/wims/log/classes/1097/sheets/.sheet6 |
---|
0,0 → 1,74 |
Sums #3 |
games with sums |
??, 2019 |
1 |
E3 |
elementary_mathematics |
number,operation,fraction |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:H1/algebra/addfig.en |
exo=pyramid1&confparm1=9&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Pyramid (level 1) |
<p>Fill in the numbers into the pyramid so that the number above is the sum of the two numbers below.</p> |
:H1/algebra/addfig.en |
exo=pyramid1&confparm1=9&confparm2=1&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Pyramid (level 2) |
Again, fill in the numbers into the pyramid, but this time you have to choose which number to use among the given ones. |
:H1/algebra/addfig.en |
exo=tie&confparm1=9&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Bowtie (level 1) |
Fill in the numbers into the bowtie so that the sum of the numbers satisfy the given conditions. |
:H1/algebra/addfig.en |
exo=tie&confparm1=9&confparm2=1&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Bowtie (level 2) |
Again, fill in the numbers into the bowtie, but this time you have to choose which number to use among the given ones. |
:H1/algebra/addfig.en |
exo=pyramid1b&confparm1=9&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Double pyramid (level 1) |
<p>Fill in the numbers into the double pyramid so that the numbers above are the sum of the two numbers below.</p> |
:H1/algebra/addfig.en |
exo=pyramid1b&confparm1=9&confparm2=1&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Double pyramid (level 2) |
Again, fill in the numbers into double pyramid, but this time you have to choose which number to use among the given ones. |
:H1/algebra/addfig.en |
exo=pyramid1b&confparm1=9&confparm2=3&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Double pyramid (level 3) |
And finally, more and more difficult: fill in the numbers into the double pyramid choosing which ones to use among the given ones. |
:H1/algebra/addfig.en |
exo=pyramid2&confparm1=9&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Triple pyramid |
More and more! Now we have a much bigger pyramid with so many numbers... |
:H1/algebra/addfig.en |
exo=pyramid1c&confparm1=9&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Super pyramids |
More and more! Now we have many pyramids, one next to the other: a real headache. |
/trunk/wims/log/classes/1097/sheets/.sheet7 |
---|
0,0 → 1,30 |
Sums #4 |
games with sums |
??, 2019 |
1 |
E3 |
elementary_mathematics |
number,operation |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:H1/algebra/addfig.en |
exo=grill&exo=house&exo=bigsquare&exo=threesqr&confparm1=1&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Level 8 |
You have 8 numbers to fill into the diagrams. |
:H1/algebra/addfig.en |
exo=foursqr&exo=M&exo=pizza4&exo=pyramid1d&exo=pyramid2b&exo=diag&exo=W&confparm1=1&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Level 9 |
Now you have 9 numbers to fill into the diagrams. |
:H1/algebra/addfig.en |
exo=pentagon&exo=pentagram&exo=pyramid3&confparm1=1&confparm2=0&qnum=1&scoredelay=&seedrepeat=3&qcmlevel=1 |
10 |
1 |
Level 10 |
And finally, now you have 10 numbers to fill into the diagrams. |
/trunk/wims/log/classes/1097/sheets/.sheet8 |
---|
0,0 → 1,30 |
Sums #5 |
game with sums |
??, 2019 |
1 |
E3 |
elementary_mathematics |
number,operation |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:H1/algebra/addfig.en |
exo=grill&exo=house&exo=bigsquare&exo=threesqr&confparm1=4&confparm2=0&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Level 8 |
You have 8 numbers to fill into the diagrams. |
:H1/algebra/addfig.en |
exo=foursqr&exo=M&exo=pizza4&exo=pyramid1d&exo=pyramid2b&exo=diag&exo=W&confparm1=4&confparm2=0&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Level 9 |
Now you have 9 numbers to fill into the diagrams. |
:H1/algebra/addfig.en |
exo=pentagon&exo=pentagram&exo=pyramid3&confparm1=4&confparm2=0&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Level 10 |
And finally, now you have 10 numbers to fill into the diagrams. |
/trunk/wims/log/classes/1097/sheets/.sheet9 |
---|
0,0 → 1,51 |
Reference points |
games with paths |
??, 2019 |
1 |
E3 |
elementary_mathematics |
elementary_geometry,spatial_skill |
Marina, Cazzola |
wims@unimib.it |
Play with maths |
:E3/geometry/oefspatial.fr |
exo=position1&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Positions in the classroom |
Describe the positions of the pupils in the classroom. |
:E3/geometry/oefspatial.fr |
exo=positionclick1 |
10 |
1 |
Reference points #1 |
Locate the boxes according to the indications under/above, left/right. |
:E3/geometry/oefspatial.fr |
exo=positionclick2&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Reference points #2 |
Locate the square according to the indications nord/south/east/west. |
:E3/geometry/oefspatial.fr |
exo=position3&qnum=1&scoredelay=&qcmlevel=1 |
10 |
1 |
Spot the object |
Recognize the objects and tell their positions. |
:E3/geometry/oefspatial.fr |
exo=position5 |
10 |
1 |
Put in the right position |
Put the object in the closet in the given position. |
/trunk/wims/log/classes/1097/sheets/.sheets |
---|
0,0 → 1,149 |
:1 |
21200319 |
Paths (level 1) |
<p>Test yourself with paths: follow the instruction.</p> |
1 |
:1 |
21200319 |
Sums (level 1) |
<p>Test yourself with additions.</p> |
1 |
:1 |
21200319 |
Schemas (level 1) |
<p>Reproduce and memorize a schema.</p> |
1 |
:1 |
21200319 |
Paths (level 2) |
<p>Test yourself with paths: follow the instruction from the point of view of your friends.</p> |
1 |
:1 |
21200319 |
Sums (level 2) |
<p>Test yourself with additions... involving negative numbers.</p> |
1 |
:1 |
21200319 |
Sums (level 3) |
<p>Test yourself with additions... involving fractions.</p> |
1 |
:1 |
21200319 |
Sums (level 4) |
<p>Now test yourself with the most complicated puzzles.</p> |
1 |
:1 |
21200319 |
Sums (final level) |
<p>Now test yourself with the most complicated puzzles... involving negative numbers.</p> |
:1 |
21200319 |
Reference points (level 1) |
<p>Identify positions according to indications with respect to given reference points.</p> |
1 |
:1 |
21200319 |
Products (level 1) |
<p>Test yourself with multiplications.</p> |
1 |
:1 |
21200319 |
Products (level 2) |
<p>Test yourself with multiplications... now you need to use bigger and bigger numbers.</p> |
1 |
:1 |
21200319 |
Products (level 3) |
Test yourself with multiplications... involving fractions. |
:1 |
21200319 |
Sums and products (level 1) |
Test yourself with additions and multiplications combined. |
:1 |
21200319 |
Sums and products (level 2) |
Test yourself with additions and multiplications combined... involving fractions. |
:1 |
21200319 |
Shapes (French) |
<p>Test yourself with geometrical shapes.</p> |
1 |
:1 |
21200319 |
Let's tidy things up! (French) |
<p>Reorganize the points in the plane.</p> |
1 |
:1 |
21200319 |
Triangles (level 1) |
<p>Trace triangles with given properties.</p> |
1 |
:1 |
21200319 |
Triangles (level 2) |
<p>Trace triangles with given properties: you have to respect some requests.</p> |
1 |
:1 |
20200319 |
Triangles (level 3) |
<p>Trace triangles with given properties: you have to respect some requests. Is it really possible to accomplish this?</p> |
1 |
/trunk/wims/log/classes/1097/sheets/.weight |
---|
0,0 → 1,19 |
1 1 1 1 |
1 1 1 1 1 1 1 |
1 1 1 |
1 1 1 |
1 1 1 1 1 1 1 1 1 |
1 1 1 1 1 1 1 1 1 |
1 1 1 |
1 1 1 |
1 1 1 1 1 |
1 1 1 1 1 1 |
1 1 1 1 1 |
1 1 1 1 1 1 |
1 1 1 1 1 1 |
1 1 1 1 1 1 |
1 1 1 1 1 |
1 1 1 1 1 |
1 1 1 1 1 |
1 1 1 1 1 |
1 1 1 1 1 |
/trunk/wims/log/classes/1097/supervisor |
---|
0,0 → 1,18 |
!set user_lastname=Cazzola |
!set user_firstname=Marina |
!set user_password=*NvFfIG0IkPRds |
!set user_email=marina.cazzola@unimib.it |
!set user_exists=yes |
!set user_lastmsg=20190327205726 |
!set user_qnum=1 |
!set user_qcmlevel=1 |
!set user_scoredelay= |
!set user_qcmpresent=4 |
!set user_givesol=2 |
!set user_givefeed=1 |
!set user_givegood=2 |
!set user_givehint=1 |
!set user_check= |
!set user_sepow=1 |
!set user_expow=1 |
!set user_precw=0.9 |
/trunk/wims/log/classes/1097/version |
---|
0,0 → 1,0 |
5 |