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3411 | /* |
3411 | /* |
3412 | @ obabel x,y,type input,molecule smiles-code or file location, extra arguments,extra arguments,... |
3412 | @ obabel x,y,type input,molecule smiles-code or file location, extra arguments,extra arguments,... |
3413 | @ will call the ''obabel`` program, if installed. |
3413 | @ will call the ''obabel`` program, if installed. |
3414 | @ output will be an svg file |
3414 | @ output will be an svg file |
3415 | @ see documentation of obabel for |
3415 | @ see documentation of obabel for special keys |
3416 | @ command <a href='#affine'>affine</a> will produce CSS3 matrix transformations |
3416 | @ command <a href='#affine'>affine</a> will produce CSS3 matrix transformations |
3417 | @ command <a href='#rotate'>rotate</a> will rotate the object |
3417 | @ command <a href='#rotate'>rotate</a> will rotate the object |
3418 | @ can be set onclick: <code>javascript:read_dragdrop();</code> will return click numbers of mathml-objects<br />if 4 clickable object are drawn, the reply could be 1,0,1,0 ... meaning clicked on the first and third object |
3418 | @ can be set onclick: <code>javascript:read_dragdrop();</code> will return click numbers of mathml-objects<br />if 4 clickable object are drawn, the reply could be 1,0,1,0 ... meaning clicked on the first and third object |
3419 | @ can be set draggable: <code>javascript:read_dragdrop();</code> will return all coordinates in the same order as the canvas script: unmoved object will have their original coordinates... |
3419 | @ can be set draggable: <code>javascript:read_dragdrop();</code> will return all coordinates in the same order as the canvas script: unmoved object will have their original coordinates... |
3420 | @ snaptogrid is supported...snaptopoints will work, but use with care...due to the primitive dragging<br />technically: the dragstuff library is not used...the mathml is embedded in a new div element and not in the html5-canvas |
3420 | @ snaptogrid is supported...snaptopoints will work, but use with care...due to the primitive dragging<br />technically: the dragstuff library is not used...the mathml is embedded in a new div element and not in the html5-canvas |